Combat Calculator OSRS
Calculate your OSRS combat level and discover the fastest path to your next level.
Combat Level
Type: Balanced
3.2
Fetch Stats by Name
Edit Stats Manually
Options
How the Combat Calculator OSRS Works
Enter your current levels or fetch them from the hiscores. The calculator uses the official OSRS combat formula to compute your precise combat level, identify your dominant combat style, and suggest the fastest single-skill increases to reach the next level.
1) Input Your Stats
Provide levels for Attack, Strength, Defence, Hitpoints, Prayer, Ranged, and Magic (between 1–99). You can also fetch stats by display name.
2) Optional HP Estimation
Toggle Estimate Hitpoints to infer HP based on average XP from your selected combat skills. Exclude Magic/Ranged if you trained them in ways that give no HP XP (e.g., alching, cannoning).
3) Review Results & Tips
See your combat level (1 decimal) , detected combat type (Warrior / Ranger / Mage), and next-level suggestions showing the fewest levels needed in a single skill to increase your displayed combat level.
Combat Level Formula
The calculator uses the standard OSRS formula. We compute a base value from Defence, Hitpoints, and Prayer , then add the largest of the three offensive styles (Melee, Ranged, Magic).
base = 0.25 × (Defence + Hitpoints + ⌊Prayer / 2⌋)
melee = 0.325 × (Attack + Strength)
ranged = 0.325 × ⌊Ranged × 1.5⌋
magic = 0.325 × ⌊Magic × 1.5⌋
combat = base + max(melee, ranged, magic)
Notes: We display one decimal for precision, but level-ups and suggestions compare using ⌊combat⌋ (the integer combat level shown in-game).
Dominant Combat Type
Your style is determined by whichever of melee, ranged, or magic produces the highest contribution in the formula.
Next-Level Suggestions
For each skill, we simulate level increases (up to 99) until ⌊combat⌋ rises. The UI then lists the fewest levels needed per skill to reach the next combat level.
HP Estimation (Optional)
When enabled, Hitpoints is estimated from the average XP of your chosen combat skills (excluding any you mark). This mirrors common training patterns while letting you model niche methods.
Range/Mage rounding: their contributions use ⌊level × 1.5⌋ , which can shift breakpoints.
Prayer halves: only ⌊Prayer / 2⌋ is counted in the base component.
Cap awareness: Skills cap at 99 and combat level caps at 126.